Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.
We are looking for a Engineering Manager for one of the teams in Procedural and Meshes Product Area of Frostbite
The mission of the Procedural & Meshes team is to develop state-of-the-art procedural tools and workflows to help game teams around the world build bigger and better games.
Reporting to the Procedural and Meshes Director of Engineering, you will manage a group of engineers in the Procedural and Meshes Product Area, a culturally diverse and geographically distributed (Canada, UK, Romania) team of software engineers.
About Electronic Arts
Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.
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