We are the Battlefield Central Tech Team (BCT), the technical nucleus powering the acclaimed Battlefield franchise. BCT is home to a remarkable team of technical talent building Battlefield tools and technology on EA's proprietary game engine, Frostbite. We are part of a suite of global studios creating connected experiences for players in the Battlefield universe. Functioning as the conduit between time zones to propel our work forward, this team will champion excellence in our boundary-breaking development and will be integral to the success of the Battlefield series. Because our people are the backbone and driving force to our creative products, we’re dedicated to providing everyone the chance to express themselves and be their very best. As we expand, we’re looking to bring in a healthy mixture of early career talent guided by seasoned industry veterans in a hybrid studio environment. We’re here to change the game and are eager to reach back and uplift emerging creators. Join us.
Software Engineer
We are looking for people to join our team building core, impactful, and empowering technology for Battlefield. Our Battlefield Technology Team is home to remarkable technical talent building Battlefield tools and technology on EA’s proprietary game engine, Frostbite. We aim to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi-studio distributed development team to create connected experiences for Battlefield fans around the world. Our people are the backbone and driving force to our creative products, and that’s why we’re dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. Join us!
The Role
We are looking for an experienced Backend Engineer, who is passionate about developing systems and services to support the live operations and online gameplay for our millions of users.
You will work in small teams that collaborate to create solutions for our games, using modern technologies and frameworks deployed to cloud-based infrastructure. You will work with multiple existing systems; some developed here at Battlefield Central Tech, some developed externally. This will require working with a lot of different teams within EA and BCT. You will report into a Production Lead.
Responsibilities
Requirements
Nice to Haves
About Electronic Arts
Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.
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