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Senior Technical Artist

Electronic Arts

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Job Details

Location: 1950 Summit Park Dr, Orlando, FL 32810, USA Electronic Arts Dr, Redwood City, CA 94065, USA Electronic Arts Dr, Redwood City, CA 94065, USA Electronic Arts Dr, Redwood City, CA 94065, USA Seattle, WA 98121, USA Louisiana, USA Utah, USA California, USA Florida, USA Georgia, USA North Carolina, USA Nevada, USA 10 E 33rd St, New York, NY 10016, USA Posted: Nov 12, 2022

Job Description

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

The Technical Art team combines creativity and imagination with technical expertise. We are the bridge between artists, engineers and designers responsible for data design and content production workflows.

Your Responsibilities

The Senior Technical Artist (Sr TA) acts as a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs, and the Technical Art team. The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration, and shader development. Sr TAs are expected to assume ownership over any technical issues that arise on their project and bring them to resolution. This often includes delegating to/mentoring more junior staff on the team. You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science. Senior Technical Artists report to Technical Art Directors on the EA Create Technical Art team.

Your Qualifications

  • At least 6+ years of cinematic/games production experience. You have completed more than 3 AAA games/movies.
  • A bachelor's degree (or equivalent) in a related field is desired.
  • Effective at communicating with different audiences: artists, engineers, managers.
  • Proficient scripting/programming in python and C#. (C++ is a bonus, but is not required).
  • Expert knowledge of a 2D and 3D art packages: Maya/Photoshop needed. Houdini/Substance Designer a bonus.
  • A solutions-provider, part
  • A Passion for Games!
  • icularly as it pertains to testing and debugging technical issues.
  • Experience with asset optimization challenges/techniques.
  • A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.

About Electronic Arts

Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.

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