As a Software Engineer Intern within the League of Legends Monetisation initiative, you'll report to the team's Engineering Manager. The internship is planned for 9 months on a full time basis. You will take product ideas around discoverability and acquisition of content and bring them to life. The mission for the Monetisation initiative on League of Legends is to "expand and enhance effortless delivery of content for players to explore, discover, and acquire in experiences that feel innovative, welcoming and fun". One strategy, among others, that we use to work towards this mission is through creating feature-rich content. But it doesn't stop there.
We help players to discover and acquire this content at the first source of inspiration! This is where your expertise comes in.
The internship is planned for a maximum of 9 months on a full time basis, closing date for this role is Friday 21st October.
For this role, you'll find success through craft expertise, a collaborative spirit, and choices that focus on your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!
Because together we are better, we know that fresh and varied perspectives will make us better at what we do, so however you identify and whatever background you bring with you, we're excited to hear from you. Don't be discouraged if you feel you don't fully meet every single one of the requirements for a particular role, there's always room for growth at Riot. If you spot a role that will make you want to jump out of bed in the morning, we are waiting to hear from you! Don't forget to include a resume. We receive many applications, but we'll notice a fun, well-written intro that shows us you Dare to Dream and Execute with Excellence.
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