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Intern 3D Programmer / Graphics Programmer [Anno] (f/m/d)

Ubisoft

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Job Details

Location: Adolf-Kolping-Straße 4, 55116 Mainz, Germany Posted: Feb 19, 2022

Job Description

Company Description

The teams at Ubisoft Mainz are engineering some of Ubisoft’s biggest blockbusters. Operating from a historic city in the heart of Germany, the studio develops games pushing the limits of the genre like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good And Evil 2 . More information at mainz.ubisoft.com.

Job Description

The Anno series delivers a rich city-building experience and provides players ample opportunities to create huge metropolises, plan efficient logistic networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare. Our team is now looking for a talented Intern 3D Programmer to join us at Ubisoft Mainz in Germany.

This position will be a paid internship and is planned for a duration of 6 months .

As an Intern 3D Programmer on Anno, you will assist the team across the 3D spectrum to connect with our players on two of the most critical aspects of a AAA game: its visuals and its performance.

What you will do:

  • Maintain and extend the existing engine, tools and frameworks
  • Research new rendering techniques
  • Analyze performance and optimize code
  • Collaborate with game designers/level designers/artists

Qualifications

What you bring:

  • Ideally a university degree in applied science with focus on computer graphics
  • Experience with programming 3D graphics applications using current rendering APIs (Direct3D 11/12, Vulkan) and shader languages
  • Strong programming skills in C++
  • Good understanding of 3D math, rendering algorithms, and data structures
  • Ability for analyzing and extending existing code
  • Good debugging and problem solving skills
  • Good communication and English skills
  • Ability and desire to work as a team player
  • Self-direction and motivation
  • Passion for making and playing games
    *Experience with GPU performance analysis and tools is a plus
    *Experience with multi-threaded architectures is a plus

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date and why you would like to join us
  • Any relevant code/work samples you can provide are highly appreciated

Additional Information

Your benefits:

This position will be a paid internship and is planned for a duration of 6 months .

  • 12 days paid vacation per year. Additionally, there are approximately 11 bank holidays in the Mainz region per year.
  • Flexible working hours : We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Discounted games . We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly mobility budget. 80€ per month that can be used on parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • Self-study and training hours (half a day per month) and access to our in-house library
  • Free fresh fruit, coffee, tea and water . Enjoy fresh fruit as well as beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.

For further information, please check https://mainz.ubisoft.com/en/

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