Job Details
Location:
W Valley Fwy, Cupertino, CA, USA
Apple Gum Cres, Thornlands QLD 4164, Australia
Posted:
Sep 30, 2021
Job Description
Summary
Posted: Nov 4, 2021 Weekly Hours:
38 Role Number:
200291899 Home Office:
Yes New GPU technologies and virtual environments are opening fresh opportunities for displaying rich content and telling compelling stories. In this role on the WebKit team, you will be responsible for implementing and driving the standards for these technologies, enabling developers to create exciting new experiences on the web. The WebKit team seeks a software engineer excited to work on cutting edge technologies for the world's most popular web engine. The WebKit framework powers many system applications, including Safari, Mail, and iBooks. Weʼre looking for engineers with exceptional problem solving skills, a passion for quality, and the desire to push the web forward.
Key Qualifications
Key Qualifications
- Familiarity and experience with pointer-based languages, C or C++ preferred
- Understanding of data structures and algorithms
- Interest in 3D graphics APIs, like Metal, OpenGL, DirectX, and Vulkan
- Excellent debugging, critical thinking, and communication skills
Description
Description You will be responsible for driving the future of graphics on the web. This includes working on 3D and GPGPU standards like; WebGPU, AR and WebXR. You will be encouraged to work across all layers of code while maintaining a firm understanding of software architecture. You will help define the next generation of web standards through participation in governing bodies including WHATWG and W3C.
Education & Experience
Education & Experience BS in CS degree or equivalent years of experience.
Additional Requirements
Additional Requirements
- We’re looking for a self-starter who has an interest in the web. Having any of the following are definite pluses for this role:
- * Completed projects, corporate or personal, using web technologies
- * Working knowledge of web standards: WebGL, WebGPU, AR/WebXR, JavaScript, DOM
- * Familiarity with details of specific GPU implementation and architecture