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Site Reliability Engineer - Network Traffic

ROBLOX

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Job Details

Location: California, Cachapoal, Del Libertador B Ohiggins, Chile Posted: Apr 08, 2021

Job Description

The Traffic group within Roblox’s Network Infrastructure team designs and develops networking software to make Roblox faster for users around the world. We are looking for a Traffic Engineer to help build, and manage our production systems:

  • Edge networks
  • Global load balancing
  • Protocol acceleration for TCP, HTTP, and TLS
  • Real User Measurement (RUM) and improvement of user-to-Roblox network latency
  • Server load balancing within Roblox's datacenters

You are:

  • BA/BS degree in a relevant engineering field or with at least 5 years of equivalent experience
  • Experience with Linux systems and shells, daemons, and processes
  • Experience programming with languages like Python or Go
  • Experience with distributed systems in a production operations environment
  • Experience working with large scale Internet infrastructure
  • Self-organized and comfortable working in a fast-paced environment
  • Strong knowledge of TCP, HTTP, DNS and SSL protocols
  • Systems configuration management experience with automation tools

You will:

  • Own the load-balancer and proxy infrastructure
  • Develop and execute on the traffic strategy
  • Build automated management for globally distributed software network services
  • Design and develop monitoring and visualization software
  • Improve quality and performance of our user experience
  • Contribute to the planning and development of proxies to scale-out RakNet/UDP game communication

About ROBLOX

Roblox is an online entertainment platform that helps power the imaginations of people around the world.

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