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WDI Ride Controls Engineering Software Internship-Glendale-Summer 2020

Disney

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Job Details

Location: Walt Disney Imagineering, 1401, Flower Street, Grand Central Creative Campus, Glendale, Los Angeles County, California, 91201, USA Posted: Nov 30, 2019

Job Description

Ride Control Engineers build the most advanced systems that create magical and immersive attractions around the world that are as exciting for grown adults as they are for kids. Imagine being part of a team to create the software that operates a ride control system. We work in a collaborative, multidisciplinary team environment to develop unique control systems for Disney’s wide array of exciting rides – from an initial idea through installation and opening for Guests. Interns would join a ride engineering project team in the design, development, prototyping, testing, and simulation of the software for one or more subsystems within a new ride. At times, interns could work on prototype or development work, but most placements would be on an actual project team for an attraction somewhere in the world!
What we’re looking for...
A Ride Control Software Engineering Intern who will work within the Ride Engineering Studio, which designs and develops rides that provide memorable moving experiences to Guests worldwide. The Studio is comprised of Controls (Software and Hardware), Systems, and Mechanical departments that work together to accomplish that goal.
Internship Eligibility:
  • Must be enrolled in an accredited college/university taking at least one class in the semester/quarter (spring/fall) prior to participation in the internship program OR must have graduated from a college/university within the past 6 months OR currently participating in a Disney College Program or Disney Professional Internship
  • Must be at least 18 years of age
  • Must not have completed one year of continual employment on a Disney internship or program.
  • Must possess unrestricted work authorization
  • Must provide full work availability
  • Must provide own transportation to/from work
  • Current Active Disney cast members must meet Professional Internship transfer guidelines (for Walt Disney World cast members this is no more than four points and one reprimand in the last six months; for Disneyland cast members this is six months of consecutive service and a performance record clear of any disciplinary issues (warnings, suspensions, etc.) for at least six months)
Program Length: The approximate dates of this internship are June 2020 through August 2020. Interns must be fully available for the duration of the internship.
Strong background (education and work/project experience) in physics, relative to motion and dynamics, and in computer science
Currently enrolled as a Junior or higher, or must have graduated within the past 6 months from an accredited college/university, earning a degree majoring Computer Engineering, Electrical Engineering, Electronics Engineering, Mechatronics, or related field
  • Membership or leadership in professional and/or collegiate chapters of IEEE, ACM, or relevant professional organizations
  • Control theory project experience (through employment, academia, or personal hobbyist projects)
  • Proficiency in MATLAB or Simulink a plus
  • Experience with software development on Programmable Logic Controllers
What you bring to the role...
  • Ability to understand and implement basic principles of control theory
  • Aptitude for, and interest in, technical writing of attraction design documents
  • Familiarity with object-oriented design in C/C++
  • Proficiency in C/C++ software development (experience from both coursework and formal projects a must)
  • Must have minimum overall GPA score of 3.0
You will...
  • Participate in software design and implementation sessions for the ride control system on one of Disney’s upcoming attractions (may include creating and verifying software that will be embedded in the ride)
  • Collaborate with a ride engineering team in the design, development, prototyping, testing, and simulation of the software for one or more subsystems within a new ride
  • Coordinate with other disciplines, as needed, with the attraction’s ride engineering team throughout various phases of the project (may include Creative, Research and Development, and Show Systems)
  • Uphold ride engineering policies and procedures

Responsibilities : Internship Eligibility:
  • Must be enrolled in an accredited college/university taking at least one class in the semester/quarter (spring/fall) prior to participation in the internship program OR must have graduated from a college/university within the past 6 months OR currently participating in a Disney College Program or Disney Professional Internship
  • Must be at least 18 years of age
  • Must not have completed one year of continual employment on a Disney internship or program.
  • Must possess unrestricted work authorization
  • Must provide full work availability
  • Must provide own transportation to/from work
  • Current Active Disney cast members must meet Professional Internship transfer guidelines (for Walt Disney World cast members this is no more than four points and one reprimand in the last six months; for Disneyland cast members this is six months of consecutive service and a performance record clear of any disciplinary issues (warnings, suspensions, etc.) for at least six months)
Program Length: The approximate dates of this internship are June 2020 through August 2020. Interns must be fully available for the duration of the internship.
Required Education :
Currently enrolled as a Junior or higher, or must have graduated within the past 6 months from an accredited college/university, earning a degree majoring Computer Engineering, Electrical Engineering, Electronics Engineering, Mechatronics, or related field
Preferred Education :
What you bring to the role...
  • Ability to understand and implement basic principles of control theory
  • Aptitude for, and interest in, technical writing of attraction design documents
  • Familiarity with object-oriented design in C/C++
  • Proficiency in C/C++ software development (experience from both coursework and formal projects a must)
  • Must have minimum overall GPA score of 3.0

Company Overview :
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