Jobs /

[Unannounced Project] Rendering Software Engineer - C++

Electronic Arts

Apply Now

Job Details

Location: 140-7, Itaewon-dong, Yongsan-gu, Seoul, South Korea, 이태원동, Seoul, Yongsan-gu, Seoul, South Korea, 140-858 Posted: Oct 04, 2024

Job Description

Rendering Software Engineer - C++ (Talent Pool)

EA Korea Studio

We are EA's game development studio based in Seoul, known for the FC Online series, a AAA sports game, Need for Speed Online and MLB Online. Going beyond localizing global-scale games, we are on our journey to become an all-round game developer and lead a new trend in the gaming industry. Our mission is to inspire the world to Play!

EA Korea Studio, armed with its unparalleled development capability for authentic graphic and diverse content that reflects lifelike football experience, is a large development organization in which Game Designers, Artists, Software Engineers, Development Directors, and Producers work together throughout the entire game development process, from production to live service.

EA Korea Studio adheres to EA's global systematic and documented development process throughout the whole production process, from development planning to game design confirmation, visual direction setting and implementation to QA. At the same time, EA Korea Studio makes improvements based on the feedback from those who participate in the development process by streamlining our processes and pursuing optimization.

  • You will be reporting to our Development director.

Responsibilities

  • You will develop a high-quality rendering system for the AAA game using Frostbite, the EA-specific engine.
  • You will provide meaningful solutions through close collaboration between software engineers and artists.
  • You will optimize with performance profiling.
  • You will fix several rendering issues.

Qualifications

  • You have 7+ years of experience in related fields
  • You have knowledge of real-time computer graphics
  • You have C/C++, data design, and software architecture skills
  • You have expertise in performance profiling and optimization
  • You have experience developing a low-level rendering function using DX12 or Vulkan, and knowledge
  • You have collaboration skills and understanding of development processes

Required Documents

※ If your application document exceeds 2MB, please upload it to Google Drive first, open it for all viewers, save the link in a notepad file, and then upload the file.

  • Resume and CV in Korean

Hire Processes

  • Application Review - Assignment (Coding Test) - 3 Rounds of Interview - Negotiations (details subject to change)

About Electronic Arts

Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.

View Website

Get More Interviews for This and Many Other Jobs

Huntr helps you instantly craft tailored resumes and cover letters, fill out application forms with a single click, effortlessly keep your job hunt organized, and much more.

Sign Up for Free