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Sr. Software Engineer Manager

Electronic Arts

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Job Details

Location: Electronic Arts Dr, Redwood City, CA 94065, USA Posted: Jul 26, 2024

Job Description

Our platform powers online features for EA’s game titles serving millions of users each day. We live, breathe, and dream about how we can make every player’s multiplayer experience memorable. We develop services and SDKs in collaboration with EA’s game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking. We try to capture the most memorable portions of your experience, such as statistics to compare yourself to other players, achievements you earned during play, and even replays of your own games to share. We build scalable, distributed back-end services that bring functionality to our millions of customers and work on creative improvements to keep our systems at top-notch performance!

As a Senior Engineering Manager your primary responsibility will be to lead a team of engineers in strategic planning, building, testing, and operating several of our services. Most of your time will be spent working with the team delivering new features and services that promote new and better experiences for our players while optimizing performance, reliability, and scalability of those services. You will report to a Director of Engineering and as a people manager, you will help shape people’s careers and mentor the team in growing and reaching their full potential. Engineering leads at EA are expected to live by EA’s values: Be Human First, Play as One, Aim and Inspire, Listen and Improve.

Your Responsibilities:

  • Create technical requirements for new services and new features
  • Work with engineers, program, and product managers to balance making forward-looking technical investments, delivering new features for customers, and driving down technical debt
  • Provide input for high-level planning (resource planning, effort estimate, impact/priority/risk/dependency assessment etc.)
  • Work with customers and business leaders to understand their needs and use cases for our services
  • Review designs, demos and documentation to ensure team’s deliverables meets requirements
  • Promote improvements (process, tooling, etc.) to increase engineering productivity and product quality.
  • Participate in sprint execution. Assist team with estimation, risk and dependency management, overcoming technical challenges and removing roadblocks to ensure delivery
  • Provide feedback and coaching to help your team improve and support career development and learning
  • Recognize team members and align rewards with performance
  • Hands-on development – you can lead by example
  • Interview and hire engineers according to resource planning

Your Qualifications:

  • Coaching and mediation skills
  • Experience managing and project planning for a 4+ team
  • Technical leadership and mentoring experience
  • Experience with all phases of product development lifecycle, including requirement definition, development, test, and product release
  • 7+ years hands-on C++ experience
  • Experience with stress testing plus performance tuning and optimization
  • Excellent debugging and optimization skills working in a multi-threaded environment
  • Experience assessing, troubleshooting and mitigating issues in live environments
  • Knowledge of high traffic services and highly scalable systems
  • Knowledge of relational or NoSQL database

Ceci ne s’applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

o $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.

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