Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
This is a hybrid role.
Join us in driving the next revolution in games.
TEAM OVERVIEW
Quality Verification & Standards (QVS) is a global team leading Quality Verification, Certification, User Research, and Community PlayTesting for all EA products and external Studio partners.
We're searching for a Head of Experiential Quality for our Lifestyle (Maxis, Full Circle) and ARPG (Cliffhanger, Bioware, Motive) & Mobile Studios. You will report to the Head of Quality Verification - Lifestyle, ARPG & Mobile and be part of a dynamic team of leaders. You will lead a diverse team focused on ensuring the quality of these franchises meets expectations. You and your team will be integrated partners in the product development organization, ensuring we meet the highest standards of Quality across every experience in collaboration with the Studio Development teams.
You will demonstrate an analytical approach to assessing quality and be comfortable making data-informed & objective decisions to guide the path forward for your team, peers & partners. You understand game design and player expectations. You are collaborative, build relationships and excel at working with multiple partners. This is a very progressive, strategic role, with high impact.
Responsibilities
Qualifications
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• Washington (depending on location e.g. Seattle vs. Spokane):
o $198,100 - $311,300 USD Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.
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