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Game Designer (Rainbow Six)

Ubisoft

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Job Details

Location: Chengdu, Sichuan, China Posted: Jun 15, 2022

Job Description

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and BonesTM and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过450名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击 http://www.ubisoftgroup.com ,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。

Job Description

This position is mainly responsible for system design and follow-up. During feature development, reading and writing and frequent communication in English are required. Good team atmosphere, to be simple and open. You can show your talent here.

What you will do

· Understand the overall design and create & maintain system design document, including feature creative brief, specification and implementation guideline.

· Communicate and discuss your feature with the designer of other studios jointly developed. Perfect the feature and ensure player’s good experience.

· Collaborate with the team to ensure the implementation of feature into game. Meanwhile, be responsible for the validation and tweak of the feature.

岗位描述:

该职位主要负责游戏内部分的系统设计和跟进。功能开发期间,需要涉及英文读写和较为频繁的沟通。团队的氛围简单开放, 在这里你可以尽情展示你的才华。

岗位职责:

  • 按照游戏的整体规划,独立完成游戏的系统设计,撰写策划文档。
  • 对于所负责的功能,与其它联合开发工作室设计师进行讨论和沟通。确保系统的功能完善和良好的用户体验。
  • 跟进所负责的系统开发,与程序和美术相关同事沟通,同时负责系统的验收和调优。

Qualifications

· Solid experience as system game designer. Better to have participated in a successful launched game project.

· Familiar with the mobile game development process.

· Solid written and read in English. Be able to speak English fluently.

· Strong self-motivated and interpersonal skill. Open to listen and give feedback to others.

· Rich experience in kinds of games.

Plus

· Rich experience in FPS games. Have comprehensive summary and in-depth understanding of FPS games.

· Familiar with the overseas game players and market.

岗位要求

  • 扎实的系统策划经验,最好完整参与过一款成功上线的游戏项目。熟悉游戏的开发流程,对于美术和程序的工作有一定的了解。
  • 精通英语,能使用英文比较流畅地进行读写和口语沟通。
  • 工作积极主动,敬业,执行力强,有良好的沟通和团队协作能力。
  • 游戏经验丰富,熟悉且深入体验各类游戏。

加分项

  • FPS类游戏经历丰富,对于此类游戏有自己的总结和理解
  • 熟悉海外的游戏玩家游戏市场
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