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Senior Software Engineering Manager - Frostbite, Engineering Workflows and Release

Electronic Arts

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Job Details

Location: Electronic Arts Dr, Redwood City, CA 94065, USA 1950 Summit Park Dr, Orlando, FL 32810, USA Seattle, WA 98121, USA Posted: Aug 03, 2019

Job Description

We are Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. We empower game creators to shape the future of gaming and we achieve this by developing creative engine features and outstanding tools. Our accomplished team from across the globe is dedicated to building creative technology and working closely with teams across EA to ship amazing games. Frostbite powers some of our industries’ most visually stunning games with a deep player experience.

What does the Frostbite team do?

We develop the Frostbite engine, EA’s multi-platform game development engine. Working on Frostbite means bringing the engine to some of the most acclaimed franchises in the business such as Battlefield and FIFA. Frostbite uses its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve.

Creating new technology in the gaming industry is not easy but it is increasingly the difference-maker between an evolutionary game and a revolutionary one. Here at Frostbite, we are setting the bar high and have a team of great engineers who are dedicated and willing to reach it to ship the next amazing game. We are located across North America (Vancouver, Edmonton, Orlando, Montreal) and Europe (Guildford, Stockholm, Bucharest).

What does the Engineering Workflows and Release do?

Engineering Workflows is committed to supporting development at scale for engineers at EA who work on Game Teams, the Frostbite Engine, and supporting technologies. Focus is broad and can include supporting a rich variety of game platforms, integration of toolchains such as Code Editors, Code Review software, Task Tracking solutions, and Communication software, and finding new solutions for empowering software development. Engineering Workflows enables engineers to iterate quickly on a large codebase across many platforms to deliver outstanding features and stunning games.

The Release Team focuses on Green Build culture including large-scale test automation, test reporting, and automated submission tools for engineers. This team releases a high-quality version of Frostbite to our customers. We work with the community including Game Teams, Infrastructure Teams, Frostbite Domains, and Leadership and provide value to the business. The Release Team enables engineers to work together at scale, collaborate on outstanding features, and achieve high-quality releases.

What does an Engineering Manager do?

You will report to the Senior Director, Frostbite Engineering and you will lead and motivate the team to ensure quality, collaboration and communication. You will help shape people’s careers and mentor the team in growing and reaching their full potential.

Engineering Workflows and Release

Responsibilities

Team and Operational Management

  • Manage software engineering teams
  • Provide feedback and guidance to help the team perform to a high standard
  • Monitor workload and recognize the extra effort
  • Provide input for departmental planning (i.e. resource planning, effort estimates)
  • Improve developer workflow, coding standard, process improvements across groups and advocate for the team.
  • Estimate the impact of change requests
  • Ensure technical problems are resolved in partnership with Technical Director

Strategy and Planning

  • Coordinate with project partners and product owners
  • Determine the resource requirements to meet the project goals
  • Evaluate and resolve considerations and establish success criteria

Experience

  • Software development experience
  • Leadership experience in a high-tech company, including managing direct reports
  • C++ or C# experience
  • Distributed development across multiple locations
  • Mediation and conflict resolution skills
  • Bachelor’s degree in computer science, engineering or related professional work experience

Bonus Experience

  • Code build tools and pipelines
  • Test harnesses
  • Branching strategies
  • Cross-platform development
  • Configuration
  • knowledge or experience working in a SAFe Agile environment
  • 3+ years of experience managing remote team members

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes excellent people to make outstanding games, we offer a culture that values creativity and individuality.

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About Electronic Arts

Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.

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